![]() ![]() Neutral options: jab, forward tilt, down tilt, and down smash. Mr. ![]() This is done to teach the AI which moves to rely on after reaching Level 50, it will use this training as a base and expand upon it with matchup experience. While training your amiibo, do not play aggressively or go off-stage instead, remain grounded and keep the following moves in mind: Recommended TrainingĪn amiibo becomes strongest if it is mirror matched all the way to Level 50. Trampoline Launch deals more damage and grants increased distance, while the AI is more likely to use Efficient Panic to absorb projectiles than it is with the default version. Game & Watch benefits from the Chain Judge, Trampoline Launch, and Efficient Panic custom moves. Chain Judge does not create additional effects, and instead the number it displays corresponds to the amount of times it will hit an opponent. In terms of bonus effects, Hyper smash attacks, Lifesteal, and Improved escapability are essential. Game & Watch’s best equipment setup involves a strong focus on Attack and Defense (+60 Attack / +100 Defense / -60 Speed) at the cost of Speed. It includes strengths and weaknesses, AI quirks, and an archive of tournament representation and results. ![]() 4can be found on the character’s information page. Game & Watch’s performance in Super Smash Bros. ![]()
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